Planet Lean: The Official online magazine of the Lean Global Network
What Toyota and the Green Berets have in common

What Toyota and the Green Berets have in common

Sam MacPherson
April 9, 2015

INTERVIEW - What do the United States Army’s Special Forces unit and Toyota have in common? To find out, we spoke to the Green Berets’ former Director of Training at the LEI summit in New Orleans.


Interviewee: Sam MacPherson, Lean Enterprise Transformation Leader at the Lean Leadership Academy and former Director of Training of the United States Army’s Special Forces unit.



THE INTERVIEWEE

Sam MacPherson photograph
Sam MacPherson is a lean enterprise transformation leader and has dedicated over 28 years to developing organizational leaders, senior leadership teams, and designing lean enterprise management systems

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Our universities are not teaching lean, and that's a problem
June 10, 2016
Our universities are not teaching lean, and that's a problem

CALL TO ARMS – Despite the spread of lean principles across the world, only a handful of universities have included the methodology in their programs. This article is a call-to-arms telling us why we have an obligation towards future generations.

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Pull: a way forward for supply chains
April 26, 2021
Pull: a way forward for supply chains

FEATURE – The release of Christoph Roser’s new book All About Pull inspires John Shook to discuss the origins and true meaning of “pull” and why it is incorrect to blame JIT for the shortcomings of global supply chains.

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Production as a mirror to the organization
September 30, 2021
Production as a mirror to the organization

FEATURE – The gemba tells us more than we think. The authors discuss what we need to look at during our walks to understand the impact of non-manufacturing functions on the overall process.

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A serious game to grasp set-based concurrent engineering
March 13, 2017
A serious game to grasp set-based concurrent engineering
SBCE lego game monica rossi

FEATURE – In a world of disruptive innovation, being faster and smarter at developing new products has become critical. The authors explain why set-based concurrent engineering is the answer, and why a game is the best way to learn it.

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